![]() Updated Stiletto, Needle, and Flecehette bonus damage descriptions (+1 DMG, +1 DMGĪdded Rupture notes to Plasma Weapons and Acid Grenades/Bombs Updated various Proving Ground projects (Tactical Vests, Alloy Plating, Talon Rounds, Venom Rounds, Shredder Rounds, Needle Rounds, Flechette Rounds, Stiletto Rounds, Bluescreen Rounds, Incendiary Grenades/Bombs, Acid Grenades/Bombs, Gas Grenades/Bombs, EMP Grenades/Bombs) Updated Supply costs for basic Magnetic weaponry (pistol, SPARK gun, and AH guns unchanged) Updated Shredder Rounds cost and modifier Updated Advanced Psi Amp prerequisites and cost Updated Facility/Upgrade costs (Laboratory, Workshop, Proving Ground, Power Relay, Shadow Chamber, GTS, Defence Matrix, Resistance Comms, Additional Workbench, Additional Research Station, Power Conduit, Elerium Conduit, Second Cell, Officer Training Station, Additional Training Station (AWC)) to reflect changes made mostly due to removing facility upkeep Updated Advanced Grenade Launcher prerequisites, cost, and modifiers ![]() Hope you all like it and I hope it helps some people out! There's also a simple tech tree with just the research paths, if that's more to your liking.Ĭomprehensive Long War 2 Tech Tree ( imgur link | Dropbox DDL)īasic Long War 2 Tech Tree ( imgur link | Dropbox DDL)Īs always please comment on any errors you might see and I'll fix it up. If anyone is unaware, this is a full tech tree of every Research, Proving Ground Project, and Shadow Chamber Project, and the items they unlock, with stats and costs for all of them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |