You can read our review of Act 1 here and Act 2 here. The studio split the game into two parts and sold the first half to help fund development of the second. In my dream world it would be big enough to fund AAA games and it would be the way we fund all games going forward."īroken Age Act 2 launched in April, more than a year after the first act. "It used to be no money in the world outside of publishers, and I think crowdfunding is here to stay, I think it's hopefully going to grow. "The biggest change is that we don't need the publishers anymore," he explained. So we will just about make that back."īut even though Broken Age won't be a huge financial success, Schafer said that crowdfunding was a good experience and it allowed Double Fine to make games without turning to publishers. But we made it, like, twice as much almost as we got in. "With Kickstarter, the risk is gone of losing money on it, so you know you've broken even if you just make the game to that amount of money. "My expectation with Broken Age in the end was just to break even," he said in the video. This resulted in Schafer and his team having to shift his expectations and predict that the game wouldn't turn a profit. Continued abuse of our services will cause your IP address to be blocked indefinitely.In the final installment of the Broken Age development documentary (which you can watch above), studio head Tim Schafer explained that the cost to make the game far exceeded the amount that the Kickstarter brought in. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.
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